Package 

Interface FeaturesController

  • All Implemented Interfaces:

    
    public interface FeaturesController
    
                        

    Controls features behavior on the map view.

    Access from the map view controller registry after the view is ready.

    • Constructor Detail

    • Method Detail

      • flatTerrain

         abstract Feature flatTerrain()

        Get Feature object to control the flat terrain Default terrain zoom levels visibility: between zoom levels 4-8. Put the terrain data in this path "{embedded data path}/terrain". Pure streaming is not supported.

      • meccaPointer

         abstract Feature meccaPointer()

        Get Feature object to control the Mecca pointer displayed at CVP.

        When enabled, the pointer indicates the direction of Mecca relative to the current vehicle heading. Supported in both IGV and AGV modes.

      • turnBubbles

         abstract TurnBubbleFeature turnBubbles()

        Retrieves the interface for managing turn bubbles.

        Turn bubbles typically display:

        • Directional arrows

        • Next street names

      • showFps

         abstract Feature showFps()

        features used to show engine real fps info

      • roadNames

         abstract Feature roadNames()

        Retrieves the Feature controlling the visibility of road names on the map.

        This feature toggle allows enabling or disabling the display of road names:

        • When enabled, road names are shown.

        • When disabled, road names are hidden. The feature is enabled by default.

      • satelliteMap

         abstract Feature satelliteMap()

        Retrieves the Feature controlling the display of satellite map imagery.

        This feature toggle allows switching between standard map view and satellite view:

        • When enabled, satellite imagery is displayed as the base map layer.

        • When disabled, standard vector map tiles are displayed. The feature is disabled by default (standard map view).

        Note: The satellite map feature and the terrain feature should not be enabled simultaneously. * Enabling one should disable the other to avoid rendering conflicts from hmi side.