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- All Implemented Interfaces:
public final class Camera.Position.Builder
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Method Summary
Modifier and Type Method Description final Camera.Positionbuild()final Camera.Position.BuildersetBearing(Float bearing)final Camera.Position.BuildersetTilt(Float tilt)final Camera.Position.BuildersetZoomLevel(Float zoomLevel)Change the Zoom level of the camera final Camera.Position.BuildersetZoomTransitionTime(Float transitionTime)Set the transition time of zoom in/out final Camera.Position.BuildersetLocation(Location location)-
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Method Detail
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build
final Camera.Position build()
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setBearing
final Camera.Position.Builder setBearing(Float bearing)
Set the bearing parameter of the camera from 0 - 360. 0 degrees is due North, 180 degrees is due South Increasing values move counter-clockwise
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setTilt
final Camera.Position.Builder setTilt(Float tilt)
Set the tilt parameter of the camera from 0-60 degrees. 0 degrees is a top-down view (aka 2D)
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setZoomLevel
final Camera.Position.Builder setZoomLevel(Float zoomLevel)
Change the Zoom level of the camera
- Parameters:
zoomLevel- the zoom level should between 0 to 17, 0 is lowest level and 17 is the highest level with whole world visible.
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setZoomTransitionTime
final Camera.Position.Builder setZoomTransitionTime(Float transitionTime)
Set the transition time of zoom in/out
- Parameters:
transitionTime- the transition time for zoom in/out.
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setLocation
final Camera.Position.Builder setLocation(Location location)
Set the center position of the camera
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