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- All Implemented Interfaces:
public final class Camera.Position.Builder
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Method Summary
Modifier and Type Method Description final Camera.Position
build()
final Camera.Position.Builder
setBearing(Float bearing)
final Camera.Position.Builder
setTilt(Float tilt)
final Camera.Position.Builder
setZoomLevel(Float zoomLevel)
Change the Zoom level of the camera final Camera.Position.Builder
setZoomTransitionTime(Float transitionTime)
Set the transition time of zoom in/out final Camera.Position.Builder
setLocation(Location location)
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Method Detail
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build
final Camera.Position build()
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setBearing
final Camera.Position.Builder setBearing(Float bearing)
Set the bearing parameter of the camera from 0 - 360. 0 degrees is due North, 180 degrees is due South Increasing values move counter-clockwise
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setTilt
final Camera.Position.Builder setTilt(Float tilt)
Set the tilt parameter of the camera from 0-60 degrees. 0 degrees is a top-down view (aka 2D)
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setZoomLevel
final Camera.Position.Builder setZoomLevel(Float zoomLevel)
Change the Zoom level of the camera
- Parameters:
zoomLevel
- the zoom level should between 0 to 17, 0 is lowest level and 17 is the highest level with whole world visible.
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setZoomTransitionTime
final Camera.Position.Builder setZoomTransitionTime(Float transitionTime)
Set the transition time of zoom in/out
- Parameters:
transitionTime
- the transition time for zoom in/out.
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setLocation
final Camera.Position.Builder setLocation(Location location)
Set the center position of the camera
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